Summary

Hello! I am currently a technical artist primarily working on taking assets purchased from outside of our company and adapting them to meet our pipeline requirements for PixelSquid.com. I have also done editorial work for the site ensuring that we had a concrete feel to the site despite using assets from artists all over the world. I am also constantly engaged with our external artists giving them feedback and hoping to ensure a smoother and more streamlined pipeline.

Skills

  • 3D Animation
  • 3D Modeling
  • Particle Effects
  • Rigging
  • Dynamics
  • Simulation
  • Software Proficiency

    3ds Max
    3ds Max
    After Effects
    After Effects
    Illustrator
    Illustrator
    Maya
    Maya
    Mudbox
    Mudbox
    Photoshop
    Photoshop
    Premiere
    Premiere
    Final Cut Pro
    Final Cut Pro
    RealFlow
    RealFlow
    Audition
    Audition
    Maxwell Render
    Maxwell Render

    Experience

    Content Editor/ Technical Artist

    TurboSquid
    September 2014 - Present | New Orleans, United States of America